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Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond
Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond | Jean Zeid
1 post | 1 read
Press Start on an immersive journey revealing the pixels, polygons, and people that revolutionized entertainment forever. Join journalist Jean Zeid, artist Émilie Rouge, and their console pal Roby to learn how digital dreams built an industry now worth hundreds of billions of dollars. This engaging and comprehensive graphic novel is a knowledge power-up for hardcore gamers and curious noobs of all ages! Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer, Émilie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy. Émilie's massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as they clear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more --- but watch your step! Includes a full index and acknowledgements.
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review
TieDyeDude
post image
Mehso-so

This didn't really click for me. The author and illustrator act as guides through the history of video games with a random robot thing, but there is little introduction to these people. There is a loose thread they follow, but it jumps around a lot in the timeline and between topics. A lot of the jokes and banter between the guides fall flat. I can see what they were going for, and there is some interesting information, but overall it didn't work.